New: Make Me A Story: Teaching Writing Through Digital Storytelling
Teaching the iGeneration: 5 Easy Ways to Introduce Essential Skills With Web 2.0 Tools
Lesson Plans for Developing Digital Literacies
Literacy Tools in the Classroom: Teaching Through Critical Inquiry, Grades 5-12,
DIY Media in the Classroom: New Literacies Across Content Areas
Teaching With the Tools Kids Really Use: Learning With Web and Mobile Technologies
Rewired: Understanding the iGeneration and the Way They Learn
iWrite: Using Blogs, Wikis, and Digital Stories In The English Classroom
Adolescents and Digital Literacies (NCTE)
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media
Curriculum 21: Essential Education for a Changing World (ASCD)
The Socially Networked Classroom: Teaching In The New Media Age
21st Century Skills: Learning for Life in Our Times
Digital Literacies: Social Learning and Classroom Practices
Youth Online: Identity and Literacy in the Digital Age
Grown Up Digital: How The Net Generation Is Changing the World; also McGraw Hill website
Born Digital Understanding the First Generation of Digital Natives
Teaching in the Digital Age, Second Edition Using the Internet to Increase Student Engagement and Understanding
Teaching the Digital Generation
Reading Photographs to Write With Meaning and Purpose, Grades 4–12 (IRA)
Safe Practices for Life Online/ Teacher Guide (ISTE)
Digital Generations: Children, Young People, and the New Media
Education/technology texts
MacArthur Foundation Series on Digital Media and Learning
Lesson Plans for Creating Media-Rich Classrooms (NCTE)
web 2.0- new tools, new schools (ISTE)
Blogs/Blogging/
Social Networking |
Digital Media/
Storytelling |
Filmmaking
(still/video production)
|
Gaming/
Videogames |
Graphic Novels |
iPod/
Podcasts |
PDAs |
BloggingTeaching Writing Using Blogs, Wikis, and other Digital Tools |
Teaching With Digital VideoDigital Storytelling Guide for Educators |
Kids, Cameras, and the CurriculumTeaching with Digital Images: Acquire, Analyze, Create, Communicate |
Playing Games in School: Video Games and Simulations for Primary and Secondary Education.
(Fall 2010)
SLJ Sept ’08recommendations |
The Comic Book Curriculum
Using Comics to Enhance Learning and LifeTeaching Graphic Novels
SLJ Nov 08 nonfiction
Recommendations |
Student Powered Podcasting |
|
Blogs, Wikipedia, Second Life, and Beyond: From Production to Produsage |
Digital Storytelling In The Classroom:
New Media Pathways To Literacy, Learning and Creativity |
Cameras In The Classroom
Educating The Post TV Generation |
Game On! Gaming at the Library |
Adventures in Graphica: Using Comics and Graphic Novels to Teach Comprehension, 2-6 Children’s Comics
A Teacher’s Guide |
KidCast: Podcasting Activities, Strategies, and IdeasKidCast: Podcasting in the Classroom
Adventures in Podcasting |
Tablet PCs in K-12 Education |
Using Blogs to Enhance Literacy: The Next Powerful Step in 21st Century Learning |
Digital Storytelling: In and Out of the Classroom |
Teaching TV Production in a Digital World |
Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy |
Teaching Visual Literacy: Using Comic Books, Graphic Novels, Anime, Cartoons, and More to Develop Comprehension and Thinking Skills |
RSS For Educators:
Blogs, Newsfeeds, Podcasts and Wikis In The Classroom |
Handheld Computers and Smartphones
In Sec.
Schools |
Classroom Blogging: 2nd Edition |
Digital media in the classroom (Ebook) |
The Director in the Classroom: How Filmmaking Inspires Learning |
How Computer Games
Help Children Learn |
Getting Graphic! Comics for Kids: A comprehensive resource for selecting comic books and graphic novels for kids at the elementary level |
Podcasting At School |
Tips and Tricks for using Handhelds in the Classroom |
Generation
MySpace: Helping Your Teen Survive
Online
Adolescence |
Digital Media In The Classroom |
Creating Digital Video In Your School |
Fans, Bloggers, and Gamers: Media Consumers in a Digital Age |
Developing and Promoting Graphic Novel CollectionsUnderstanding Manga and Anime |
Educator’s
Podcast
Guide |
Palm OS Handhelds in the Elementary Classroom: Curriculum and Strategies |
Blogging and RSS: A Librarian’s Guide |
Digital Photography in the Classroom |
Digital Cameras and Photo Editing for Kids Using Adobe Photoshop Elements |
More
Video game books |
Building Literacy Connections with Graphic Novelssample chapter |
Listen Up!
Podcasting for Schools and Libraries |
Changing How We Teach and Learn With Handheld Computers |
Blogs, Wikis, Podcasts, and Other Powerful Web Tools for Classrooms |
Digital Storytelling:
Creating an eStory |
|
|
Graphic Novels
A Genre Guide to Comic Books, Manga, and More |
Blogs, Wikis, Podcasts, and Other Powerful Web Tools for Classrooms |
|
Fans, Bloggers, and Gamers: Media Consumers in a Digital Age |
The Kids’ Guide to Digital Photography |
|
|
Make Your Own
Graphic Novel
Using Digital
Techniques |
|
|
Videoblogging |
Teaching with Digital Images: Acquire, Analyze, Create, Communicate |
|
|
Understanding Comics: The Invisible ArtComics and Sequential Art. |
Producing Video Podcasts: A Guide for Media Professionals |
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