{"id":19193,"date":"2017-01-12T17:07:38","date_gmt":"2017-01-12T22:07:38","guid":{"rendered":"https:\/\/www.frankwbaker.com\/mlc\/?page_id=19193"},"modified":"2023-12-07T10:07:27","modified_gmt":"2023-12-07T15:07:27","slug":"make-real-characters","status":"publish","type":"post","link":"https:\/\/www.frankwbaker.com\/mlc\/make-real-characters\/","title":{"rendered":"Make Real Characters"},"content":{"rendered":"<p>UNIT PLAN RATIONALE: \u201cMAKE-REAL CHARACTERS\u201d<br \/>\nALLAN ANDERSON<br \/>\nUNIVERSITY OF SOUTH CAROLINA<\/p>\n<p>Introduction<br \/>\nThe title of this unit plan is \u201cMake-Real Characters\u201d. It is essentially the same as makebelieve<br \/>\nexcept it takes the idea a step further from fantasy to the student\u2019s reality. The overall<br \/>\nunit is a combination of six lessons based around the idea of a playful pedagogy, allowing the<br \/>\nstudents to play with the make-believe and reappropriate it to fit their needs. The unit will aid<br \/>\nin the students discovering their own identities designed around a relevant and meaningmaking<br \/>\ncurriculum. It will encourage them to critically analyze their daily lives and allow them<br \/>\nto revise and modify themselves through play and imagination. During this unit, students will<br \/>\nengage in dialogue about gender stereotypes as well as marketing and mass production.<br \/>\nStudents will also be required to work collaboratively, promoting the value of coming together<br \/>\nin a safe environment where all are equal and every student has a voice. It will help them<br \/>\nembrace their individualities as well as feel a sense of purpose amongst their peers.<\/p>\n<p>Playful Pedagogy Through A Relevant Meaning-Making Curriculum<br \/>\nThroughout the entire semester, our class has been focused on the integration of<br \/>\npopular culture inside the classroom. It is crucial that educators seek out the popularities that<br \/>\nattract their students. By doing this, it allows us to devise a curriculum of subject criteria that<br \/>\ncan truly resonate with our student\u2019s needs. The objective is to formulate lesson plans that<br \/>\ncontain such relevancy that it will compel students to engage in a more meaning-making<br \/>\nprocess. Using popular culture references to institute a playful pedagogy can provide ample<br \/>\nopportunities for the classroom.<br \/>\nThis unit revolves around a theme obtained from popular culture. The first part of the<br \/>\nunit is a self portrait lesson. The project requires the students to discover their own character<br \/>\nself portraits by exploring their favorite characters from popular culture. It is meant to set the<br \/>\nstage for the rest of the unit. It initiates the conversation about characters while allowing the<br \/>\nstudents to assemble the unit through providing their own insight from popular culture. In the<br \/>\narticle, \u201cPopular Culture in the Classroom\u201d, the authors mention this in their findings from<br \/>\nresearching a teacher\u2019s classroom; \u201cselecting curriculum materials or popular culture texts for<br \/>\nliteracy lessons must be made in collaboration with the students. \u201d (Alvermann, Moon, Hagood<br \/>\npg. 44) It is crucial that the students contribute. Although this may seem obvious to some,<br \/>\nmany teachers implement outdated references in their curriculum without even knowing. In<br \/>\ncontrast, this unit plan is built entirely on the initial popular culture suggestions provided by the<br \/>\nstudents in the first lesson.<br \/>\nThe self portrait lesson begins the exploration into their identities. Having the students<br \/>\nindentify themselves with popular culture references will most likely instigate a conversation<br \/>\nabout gender biases and stereotypes. With the exception of few, studies have shown that,<br \/>\nmost youth are conditioned by society when it comes to gender norms. \u201cChildren select their<br \/>\nsubjects in accord with what they conceive to be the appropriate subjects for their gender, and<br \/>\nconsequently they find these rewarding. \u201d (Duncum pg. 109) Not only do children usually fall<br \/>\ninto probable categories, society has conditioned them to feel good about it because it is the<br \/>\n\u201cright way\u201d to be. Duncum\u2019s point on gender is an important topic to discuss in class that can<br \/>\nserve as a valuable step into having your students analyze their daily lives. With this particular<br \/>\nlesson, the students may fall into those norms and it will be up to the teacher to engage them<br \/>\nin conversations about their choices. It is not as necessary for them to break the norms as it is<br \/>\nfor them to simply be aware of their decisions and know that it is ok if they want to change<br \/>\nthem.<br \/>\nUsing popular culture references from their favorite characters falls under the concept<br \/>\nof fanart which is where fans create art inspired by their preferred characters from all types of<br \/>\npopular culture texts. In the article, \u201cEnchanting Tales and Imagic Stories\u201d, Manifold discusses<br \/>\nthe opportunities and benefits that come from the art making process of fanart such as<br \/>\ncollaborative play with narrative making and art skill building with rendering and copying. In<br \/>\nthe brainstorming session of the first lesson, the students are already extending their<br \/>\nfoundational skills through drawing and conceptualizing their designs. The second lesson<br \/>\nbegins Manifold\u2019s suggestion of collaborative play through narrative making.<br \/>\nServing as the foundation of the unit, the second lesson is based around the students\u2019<br \/>\nown narrative from their daily lives. They are to take their characters from fantasy and position<br \/>\nthem into their own daily routines. In other words, their short stories consist of their usual<br \/>\ndaily narrative but as their character instead of their normal selves. The concept behind this<br \/>\nlesson is fairly intricate, but through relevant material conducted in a playful pedagogy, it is<br \/>\neasily accomplished. McClure mentions her findings with children that are introduced to<br \/>\ncollaborative play, \u201cchildren, through their play, participate in the process of culture, and<br \/>\ntranslate, reconfigure, and construct identity. \u201d (McClure, 2007) Her findings help summarize<br \/>\nthe objectives of the unit in that it provides students with all the tools they need in order to<br \/>\nexplore their worlds, finding their identities, and discovering the benefits of coming together.<\/p>\n<p>Collaborative Work: Promoting the Value of Coming Together<br \/>\nAlthough the unit is based on a collaborative effort, the second half starts to focus more<br \/>\nattention towards it. Collaborative learning can help establish a strong classroom environment<br \/>\nwhere all students have a voice. In the article, &#8220;Social Effects of Collaborative Learning in<br \/>\nPrimary Schools\u201d, the authors mention some advantages it brings; \u201cimprovements in<br \/>\nparticipants\u2019 conceptual grasp and application of skills, but also more positive social relations. \u201d<br \/>\n(Tolmie, Kenneth, Topping, Christie, Donaldson, Howe, Jessiman, Livingston, &amp; Thurston, 2010)<br \/>\nThe second half of this unit focuses on allowing the students to build stronger social relations<br \/>\namongst their classmates.<br \/>\nLesson four begins conversation about coming together as a class while the students<br \/>\nbegin mass producing their short stories to share with one another. This particular lesson is<br \/>\nprime example of an extension that can derive from using popular culture material in your<br \/>\ncurriculum. One aspect of this lesson is the implication of sharing that you see on the surface,<br \/>\nbut it also provides a pathway to discuss topics such as globalization, marketing, target<br \/>\naudience, and consumerism. Some of the dialogue that comes along with this lesson requires<br \/>\nthe students to think about why it is they chose their particular characters. This brings them to<br \/>\nexplore how power house companies such as Disney are able to dominate such a wide range of<br \/>\naudiences and cultures through their products. These are valuable extension lessons that help<br \/>\nstudents critically analyze their surroundings, all deriving from popular culture within the<br \/>\ncurriculum. By allowing students to explore these topics collaboratively, they will gain a<br \/>\nstronger comprehension of what is actually happening in their worlds.<\/p>\n<p>Lesson five really hones in on the idea of building social relations in the classroom. Its<br \/>\nbasis is around a collaborative mural that will essentially be the cover for the final product, a<br \/>\nbook with each student\u2019s short stories. In this lesson the students are introduced to<br \/>\ncommunity art. They are exposed to examples of public art projects and involved with dialogue<br \/>\nabout the values of community art. The idea is that through community art, students can be<br \/>\ntaught the meaning of equality, equity, and opportunity. These three concepts are ultimately<br \/>\nthe deciding factor to discovering ones true identity and therefore stand as the glue that holds<br \/>\nthe unit plan together. Alina Campana writes, \u201cAn important prerequisite for meaningful selfreflection<br \/>\nand evaluation is empathy and awareness of others: being able both to relate to and<br \/>\nsee oneself in relation to other people and groups. \u201d (Campana, 2011) To me this is the ultimate<br \/>\ngoal of the unit plan, for students to explore their individualities as well as finding a sense of<br \/>\npurpose amongst their peers.<br \/>\nArt projects that implicate collaborative play and relevant material set the stage for<br \/>\nsome exciting experiences not necessarily focused on the final product. Although the outcome<br \/>\nof the mural will prove to be an aesthetically pleasing work, it is the significance of the process<br \/>\nthat holds the most value. Community art is about the people coming together to collaborate<br \/>\non the project and experiences gained from the actual process. \u201cThe arts and creative process<br \/>\nare tools, or vehicles, to achieving other goals, such as dialogue, sharing individual experiences,<br \/>\ngaining and developing voice, envisioning alternatives to the status quo, and revealing hidden<br \/>\nassumptions and prejudices. \u201d (Campana, 2011) This unit plan is a suggestion to how this can be<br \/>\naccomplished in a fourth grade classroom. It is important to have our students put the needs of<br \/>\nothers before their own. Every student should feel as if they have a voice.<\/p>\n<p>Conclusion<br \/>\nI truly believe anything is possible if we as educators can focus on the main ideas that<br \/>\nare involved with this unit plan. In \u201cMake-Real Characters\u201d, the students will be challenged to<br \/>\nquestion their norms. They will discover their own identities as well as become a part of a<br \/>\nlarger unit within the class. The criteria will be formed around their own preferences which will<br \/>\nallow for the most accurate meaning-making experience as possible. This material integrated<br \/>\ninto a playful pedagogy permits the students to developing a strong sense of self as well as<br \/>\ndiscovering the power of collaborative learning. I chose to work with elementary students<br \/>\nbecause it is an area that I am still unfamiliar with. In writing this unit, I am beginning to<br \/>\nunderstand the possibilities that are available for this age. I will continue to tweak and modify<br \/>\nmy unit as time goes on, but I do know that if educators can focus energy towards these types<br \/>\nof programs the possibilities are endless.<\/p>\n<p>Bibliography<br \/>\nAlvermann, D. E. , Moon, J. S. , &amp; Hagood, M. C. (1999). Popular culture in the classroom:<br \/>\nTeaching and researching critical media literacy. Newark, DE: International reading<br \/>\nAssociation. (pp. 41-60).<br \/>\nBlock, L. de &amp; Buckingham, D. (2007). Global children, global media: Migration, media and<br \/>\nchildhood. New York: Palgrave Macmillan. (pp. 77-93)<br \/>\nCampana, A. (2011). Agents of Possibility: Examining the Intersections of Art, Education, and<br \/>\nActivism in Communities. Studies In Art Education: A Journal Of Issues And Research In Art<br \/>\nEducation, 52(4), 278-291.<br \/>\nDuncum, P. (1997). Subjects and themes in children\u2019s unsolicited drawings and gender<br \/>\nsocialization. In A. M. Kindler (Ed. ), Child development in art (pp. 107-114). Reston, VA:<br \/>\nNational Art Education Association<br \/>\nManifold, M. C. (2013). Enchanting tales and imagic stories: The educational benefits of fanart<br \/>\nmaking. Art Education, 66(6), 12-19<br \/>\nMcClure, M. (2007). Play as process: Choice, translation, reconfiguration, and the process of<br \/>\nculture: Visual Arts Research, 33(2), 63-70<br \/>\nPearson, P. (1993). Who cares about \u201cNinja Turtles?\u201d: Image making in the life of Iati.<br \/>\nAustralian Art Education, 17(1), 14-22<br \/>\nTolmie, Andrew Kenneth, Keith J. Topping, Donald Christie, Caroline Donaldson, Christine<br \/>\nHowe, Emma Jessiman, Kay Livingston, and Allen Thurston. &#8220;Social Effects of<br \/>\nCollaborative Learning in Primary Schools. &#8221; Learning and Instruction 20. 3 (2010): 177-91.<br \/>\nWeb.<br \/>\nCurriculum Unit Theme: Make-Real Characters<br \/>\nTeacher: Allan Anderson<br \/>\nGrade Level: 4th Grade<br \/>\nState Visual Art Goals: VA3-2.1, VA3-2.2, VA3-2.4, VA3-3.1, VA3-3.3, VA3-4.2, VA3-5.1, VA3-6.1, VA3-6.3<br \/>\nState Media Arts Goals: MA3-1.1, MA3-1.2, MA3-1.3, MA3-1.4, MA3-1.5, MA3-2.1, MA3-2.2, MA3-2.3, MA3-3.1<\/p>\n<p>General goals for the curriculum (describe in 2-5 sentences):<br \/>\nThe purpose of this Unit plan is to aid in the students discovering their own selves designed around a relevant and<br \/>\nmeaning-making curriculum. The idea is to help them embrace their individualities and understand their place amongst<br \/>\ntheir peers. They will discuss gender stereotypes during the unit as well as marketing and mass production. This unit<br \/>\nplan will encourage them to critically analyze their daily lives and allow them to revise and modify themselves through<br \/>\nplay and imagination. Finally the unit requires the students to work collaboratively, promoting the value of coming<br \/>\ntogether in a safe environment where all are equal and every student has a voice.<br \/>\nLesson<br \/>\nTitle<br \/>\n(name each<br \/>\nlesson to<br \/>\nreflect a<br \/>\ngeneral unit<br \/>\ntheme)<br \/>\nVisual Exemplars<br \/>\n(list specific images and<br \/>\nartists, TV shows, and\/or<br \/>\nbooks that you plan to use<br \/>\nfor each lesson)<br \/>\nMotivation \/ Dialogue<br \/>\n(list basic issues and questions<br \/>\nto be explored during<br \/>\nclassroom dialogue and any<br \/>\nother motivational strategies<br \/>\nthat you plan to use for each<br \/>\nlesson)<br \/>\nMedia \/ Process<br \/>\n(list artistic processes<br \/>\nthat your students will<br \/>\nengage in during each<br \/>\nlesson)<br \/>\nConcepts and\/or<br \/>\nDesign Principles to be<br \/>\nlearned during each<br \/>\nlesson<br \/>\nClosure\/Assessm<br \/>\nent<br \/>\n(list an<br \/>\nassessment<br \/>\nstrategy used for<br \/>\neach lesson)<br \/>\nLesson 1<br \/>\nDiscovering<br \/>\nYour Inner<br \/>\nCharacter!<br \/>\n(3 class<br \/>\nperiods)<br \/>\nPop Culture References:<br \/>\n\uf0b7 Ninja Turtles<br \/>\n\uf0b7 Disney (e.g. Frozen)<br \/>\n\uf0b7 Marvel Comics<br \/>\n(Discussion will include<br \/>\nbrowsing for other<br \/>\ncharacters that students<br \/>\nmay want to use)<br \/>\nContemporary Artists:<br \/>\n\uf0b7 Melissa Chaib<br \/>\n\uf0b7 Duncan Beedie<br \/>\n\uf0b7 Alexandra Ball<br \/>\n\uf0b7 Gender stereotypes (e.g.<br \/>\nHeroes and Sheroes)<br \/>\n\uf0b7 Why do you think that<br \/>\nparticular character is chosen<br \/>\nto represent the comic\/tv<br \/>\nshow\/movie?<br \/>\n\uf0b7 Which character can you<br \/>\nidentify with the most? Why?<br \/>\n\uf0b7 What if you could become<br \/>\nthis character? What it be<br \/>\nlike? How would your<br \/>\nappearance change?<br \/>\n\uf0b7 Be true to yourself. There is<br \/>\na place for every character.<br \/>\n\uf0b7 Students will be<br \/>\nbrainstorming and<br \/>\nsketching favorite<br \/>\ncharacters (free<br \/>\ndraw)<br \/>\n\uf0b7 Students will be<br \/>\nReappropiating<br \/>\ncharacters in the<br \/>\nexploration of self<br \/>\n\uf0b7 Students will build<br \/>\na Self portrait that<br \/>\nportrays likeness of<br \/>\nboth themselves and<br \/>\nthe character of their<br \/>\nchoosing<br \/>\n\uf0b7 Students will learn<br \/>\nfoundations of art<br \/>\nthrough a fanart<br \/>\nprocess<br \/>\n\uf0b7 Students will learn<br \/>\nDrawing\/Painting\/Col<br \/>\nlage<br \/>\n\uf0b7 Students will study<br \/>\ndesign and<br \/>\ncomposition with<br \/>\nutilization of the<br \/>\npicture plane<br \/>\nTeacher Rubric:<br \/>\n\uf0b7 Did the<br \/>\nstudent utilize<br \/>\nlearned<br \/>\nfoundations<br \/>\nand does their<br \/>\nportrait capture<br \/>\na likeness?<br \/>\nSelf Evaluation:<br \/>\n\uf0b7 Why do you<br \/>\nthink you chose<br \/>\nthis particular<br \/>\ncharacter? How<br \/>\ndo you relate to<br \/>\nher or him?<br \/>\nLesson 2<br \/>\nWhat If?<br \/>\nEveryday<br \/>\nroutine&#8230;<br \/>\n(4-5 Class<br \/>\nPeriods)<br \/>\nPop Culture References:<br \/>\n\uf0b7Examples from lesson 1<br \/>\ncharacter self portraits<br \/>\n\uf0b7 Ninja Turtles<br \/>\n\uf0b7 Disney (e.g. Frozen)<br \/>\n\uf0b7 Marvel Comics<br \/>\n(Discussion will include<br \/>\ncomics and graphic novel<br \/>\nexamples from character<br \/>\nfavorites in lesson one)<br \/>\nIllustrators:<br \/>\n\uf0b7 Will Eisner<br \/>\n\uf0b7 Andy Runton<br \/>\n\uf0b7 Kate Feiffer<br \/>\nLiterature:<br \/>\n\uf0b7 \u201cThe Little Land\u201d by:<br \/>\nRobert Stevenson<br \/>\n\uf0b7 What did you do this<br \/>\nmorning? What activities do<br \/>\nyou participate in daily?<br \/>\n\uf0b7 How would those activities<br \/>\nbe different if you were your<br \/>\ncharacter self? (i.e. would you<br \/>\nbrush your teeth the same or<br \/>\nwould it be different? Would<br \/>\nyou still ride the bus to<br \/>\nschool?)<br \/>\n\uf0b7 What would that look like?<br \/>\n\uf0b7 How would this alter your<br \/>\nlife?<br \/>\n\uf0b7 Imagine that anything is<br \/>\npossible! Can you illustrate<br \/>\nthis in a short narrative?<br \/>\n\uf0b7 Dialogue? Texts?<br \/>\n\uf0b7 Students will be<br \/>\ndevising a storyboard<br \/>\nabout their daily<br \/>\nroutine while<br \/>\nidentifying with their<br \/>\nfavorite character.<br \/>\n\uf0b7 Students will<br \/>\nillustrate their story<br \/>\nwithin ten frames.<br \/>\n(i.e. they will be<br \/>\nproducing their own<br \/>\nshort story on 10<br \/>\npages)<br \/>\n\uf0b7 Students will be<br \/>\npracticing<br \/>\nfoundations of art.<br \/>\n\uf0b7 The Students will<br \/>\nlearn how to create a<br \/>\nstoryboard and how<br \/>\nto implement it into<br \/>\nthe actual production<br \/>\nprocess<br \/>\n\uf0b7 Students will be<br \/>\nexposed to various<br \/>\nmediums such as<br \/>\ndrawing, watercolor,<br \/>\nand collage.<br \/>\n\uf0b7 Students will also<br \/>\nfocus on design and<br \/>\nlayout of exemplar<br \/>\ncomics and graphic<br \/>\nnovels<br \/>\nTeacher Rubric:<br \/>\n\uf0b7 Did the<br \/>\nstudent utilize<br \/>\nfoundations?<br \/>\nDoes their story<br \/>\nestablish strong<br \/>\nimagination<br \/>\nand critical<br \/>\nthought?<br \/>\nSelf Evaluation:<br \/>\n\uf0b7 What was<br \/>\nyour favorite<br \/>\nactivity of the<br \/>\nday as your<br \/>\ncharacter?<br \/>\n\uf0b7 Why did you<br \/>\nmodify is in this<br \/>\nway?<br \/>\nLesson 3<br \/>\nFinishing<br \/>\nTouch!<br \/>\n(3 Class<br \/>\nPeriods)<br \/>\nPop Culture References:<br \/>\n\uf0b7 Cover examples<br \/>\ninvolving characters from<br \/>\nthe first two lessons.<br \/>\n\uf0b7 Mirage Studios Covers<br \/>\n\uf0b7 Disney Posters\/Covers<br \/>\n\uf0b7 Marvel Comics Covers<br \/>\nIllustrators:<br \/>\n\uf0b7 Melissa Chaib<br \/>\n\uf0b7 Duncan Beedie<br \/>\nLiterature:<br \/>\n\uf0b7 Owly by: Andy Runton<br \/>\n\uf0b7 The Snowy Day by: Ezra<br \/>\nKeats<br \/>\n\uf0b7 How can you best describe<br \/>\nor summarize your story in<br \/>\none illustration?<br \/>\n\uf0b7 Or, what was your favorite<br \/>\nimagined activity? How can<br \/>\nyou convert that into a cover?<br \/>\n\uf0b7 What type of font should<br \/>\nyou use? How should it be<br \/>\ndisplayed and why?<br \/>\n\uf0b7 Who is your target<br \/>\naudience? What do you want<br \/>\nyour reader to think when<br \/>\nthey see your cover?<br \/>\n\uf0b7 What is a trademark? How<br \/>\ndo you patent your<br \/>\nillustrations?<br \/>\n\uf0b7 What is a logo?<br \/>\n\uf0b7 Students will<br \/>\nproduce their own<br \/>\ncover that embodies<br \/>\nthe attributes from<br \/>\ntheir short stories.<br \/>\n\uf0b7 Students will be<br \/>\nscanning and editing<br \/>\nimages in Photoshop.<br \/>\n\uf0b7 Students will<br \/>\nparticipate in layout<br \/>\ndesign and<br \/>\nplacement of forms<br \/>\non their covers.<br \/>\n\uf0b7 Students will learn<br \/>\nabout trademark and<br \/>\npatenting their short<br \/>\nstories.<br \/>\n\uf0b7 Students will<br \/>\nestablish a strong<br \/>\nunderstanding of<br \/>\nprinciples of design<br \/>\nwith cover<br \/>\nproduction.<br \/>\n\uf0b7 Students will utilize<br \/>\nfoundation skills<br \/>\nthrough various<br \/>\nmediums. (e.g.<br \/>\ndrawing and painting)<br \/>\n\uf0b7 Students will learn<br \/>\nbasic Photoshop skills<br \/>\n\uf0b7 Students will learn<br \/>\nhow to use a scanner<br \/>\n\uf0b7 Students will<br \/>\nexplore vocabulary.<br \/>\n(e.g. Patent,<br \/>\nTrademark, Logo)<br \/>\nTeacher Rubric:<br \/>\n\uf0b7 Did the<br \/>\nstudent utilize<br \/>\nlearned<br \/>\nfoundations?<br \/>\nDoes their<br \/>\nCover capture<br \/>\nthe audience?<br \/>\nSelf Evaluation:<br \/>\n\uf0b7 Why did you<br \/>\nchoose this<br \/>\ndesign for your<br \/>\ncover? Do you<br \/>\nthink it best<br \/>\ndescribes the<br \/>\noverall<br \/>\nmeaning?<br \/>\nLesson 4<br \/>\nGoing Global!<br \/>\n(2 Class<br \/>\nPeriods)<br \/>\nPop Culture References:<br \/>\n\uf0b7 Nintendo<br \/>\n\uf0b7 Disney Productions<br \/>\n\uf0b7 Pok\u00e9mon<br \/>\n(Discussion will be focused<br \/>\naround artists who utilize<br \/>\nmass production)<br \/>\nContemporary Artists:<br \/>\n\uf0b7 Laughing Lion Design<br \/>\n\uf0b7 Mae Besom<br \/>\n\uf0b7 Tim Bradford<br \/>\n\uf0b7 Mass Production<br \/>\n\uf0b7 Marketing &amp; Advertising<br \/>\n\uf0b7 Globalization<br \/>\n\uf0b7 How are companies such as<br \/>\nDisney and Nintendo able to<br \/>\nreach multiple countries<br \/>\naround the world?<br \/>\n\uf0b7 How do companies produce<br \/>\nenough quantity to reach their<br \/>\naudience?<br \/>\n\uf0b7 How would you advertise<br \/>\nyour product around town to<br \/>\nget your target audience<br \/>\ninterested in purchasing it?<br \/>\n\uf0b7 Students will be<br \/>\nscanning and editing<br \/>\nimages in Photoshop.<br \/>\n\uf0b7 Students will be<br \/>\ndiscussing<br \/>\nglobalization and<br \/>\nconsumerism.<br \/>\n\uf0b7 The students will<br \/>\nproduce multiple<br \/>\ncopies of their short<br \/>\nstory. (i.e. enough for<br \/>\nthe whole class to<br \/>\nhave a copy)<br \/>\n\uf0b7 Students will<br \/>\nestablish Photoshop<br \/>\nfoundations<br \/>\n\uf0b7 Students will<br \/>\npresent knowledge of<br \/>\nvocabulary. (e.g.<br \/>\nMass production,<br \/>\nAdvertisement,<br \/>\nMarketing,<br \/>\nGlobalization,<br \/>\nConsumerism, Target<br \/>\nAudience)<br \/>\nTeacher Rubric:<br \/>\n\uf0b7 Was the<br \/>\nstudent able to<br \/>\ncomprehend<br \/>\nPhotoshop<br \/>\nskills<br \/>\nsuccessfully?<br \/>\nSelf Evaluation:<br \/>\n\uf0b7 Define the<br \/>\nvocabulary<br \/>\nterms for this<br \/>\nlesson.<br \/>\nLesson 5<br \/>\nComing<br \/>\nTogether<br \/>\n(3 Class<br \/>\nPeriods)<br \/>\nPop Culture References:<br \/>\n\uf0b7 Character Examples<br \/>\nfrom previous lessons<br \/>\n\uf0b7 Marvel Comics<br \/>\n(Discussion will include<br \/>\ncollaborative mural art<br \/>\nfrom their own<br \/>\ncommunities)<br \/>\nContemporary Artists:<br \/>\n\uf0b7 Khaldoune Bencheikh<br \/>\n\uf0b7 Fintan Magee<br \/>\n\uf0b7 Creative Art Works<br \/>\n(youth program)<br \/>\n\uf0b7 Philidelphia Mural Arts<br \/>\nProgram<br \/>\n\uf0b7 MAAA<br \/>\n\uf0b7 What is a community art<br \/>\nand why is it important?<br \/>\n\uf0b7 How can we embody every<br \/>\nstudent\u2019s short story into one<br \/>\ncover?<br \/>\n\uf0b7 Who is our target audience?<br \/>\n\uf0b7 What message are we trying<br \/>\nto get across?<br \/>\nOther topics:<br \/>\n\uf0b7 Coming together as one<br \/>\n\uf0b7 Equality<br \/>\n\uf0b7 Equity<br \/>\n\uf0b7 Opportunity<br \/>\n\uf0b7 Students will share<br \/>\nshort stories with the<br \/>\nclass<br \/>\n\uf0b7 Students will work<br \/>\ntogether on a large<br \/>\nmural that embodies<br \/>\nall of their stories<br \/>\n\uf0b7 Students will have<br \/>\nto learn how to<br \/>\ncollaborate and<br \/>\nstrategize as a team<br \/>\n\uf0b7 Students will<br \/>\npractice various<br \/>\nmediums such as<br \/>\ndrawing, painting,<br \/>\nand collage. (as well<br \/>\nas new media)<br \/>\n\uf0b7 Students will be<br \/>\nworking with<br \/>\nprinciples of design.<br \/>\n\uf0b7 Students will also<br \/>\nfocus on scale and<br \/>\nproportion. (they will<br \/>\nbe working on a large<br \/>\nsurface that will be<br \/>\nphotographed and<br \/>\nscaled down in<br \/>\ndeveloping a cover)<br \/>\nTeacher Rubric:<br \/>\n\uf0b7 Participation:<br \/>\nDid the student<br \/>\ncontribute to<br \/>\nthe project? Did<br \/>\nthey share?<br \/>\n\uf0b7 Did the<br \/>\nstudent show<br \/>\nknowledge of<br \/>\nfoundations?<br \/>\nDid they show<br \/>\ninnovation?<br \/>\nSelf Evaluation:<br \/>\n\uf0b7 What did you<br \/>\nthink of this<br \/>\nprocess? Why is<br \/>\nit important?<br \/>\nWere there any<br \/>\nchallenges from<br \/>\nworking as a<br \/>\ngroup?<br \/>\nLesson 6<br \/>\nMy life as&#8230;<br \/>\n(a collection<br \/>\nof short<br \/>\nstories)<br \/>\n(3 Class<br \/>\nPeriods)<br \/>\nPop Culture References:<br \/>\n\uf0b7Examples from short<br \/>\nstories<br \/>\n\uf0b7Legos<br \/>\n\uf0b7Smash bros<br \/>\n\uf0b7Avengers<br \/>\n(Discussion will include<br \/>\nbook making<br \/>\ndemonstration)<br \/>\nContemporary Artists:<br \/>\n\uf0b7 Gene Luen Yang<br \/>\n\uf0b7 Doug TenNapel<br \/>\n\uf0b7 Jeff Kinney<br \/>\n\uf0b7 \u201cMade by Hand\u201d A Book<br \/>\non Contemporary Makers<br \/>\nand Traditional Practices<br \/>\n\uf0b7 What does it mean to<br \/>\ncomplete a project as a team?<br \/>\n\uf0b7 Look at what we can<br \/>\naccomplish when we come<br \/>\ntogether<br \/>\n\uf0b7 Discuss each character in<br \/>\nrelation to reality<br \/>\n\uf0b7 Every student has a voice<br \/>\n\uf0b7 Meaning-Making<br \/>\n\uf0b7 Equality, Equity, and<br \/>\nopportunity<br \/>\n\uf0b7 Community<br \/>\n\uf0b7 Hand-made<br \/>\n\uf0b7 3D art<br \/>\n\uf0b7 Class will come<br \/>\ntogether as a group.<br \/>\nEach student\u2019s short<br \/>\nstory will be laid out<br \/>\nin sections.<br \/>\n\uf0b7 Students will go to<br \/>\neach station and<br \/>\ncollect every short<br \/>\nstory.<br \/>\n\uf0b7 Students will<br \/>\nparticipate in a book<br \/>\nmaking process<br \/>\nwhere the combine<br \/>\neach story into a final<br \/>\ngraphic novel.<br \/>\n(collection of short<br \/>\nstories)<br \/>\n\uf0b7 reflection<br \/>\n\uf0b7 Students will learn<br \/>\na hands-on<br \/>\n3demsional art<br \/>\nprocess. (e.g. book<br \/>\nmaking, matting and<br \/>\nbinding)<br \/>\n\uf0b7 Students will<br \/>\ndevelop a clean and<br \/>\nprecise work.<br \/>\n\uf0b7 Students will<br \/>\npractice critique and<br \/>\ncommunication with<br \/>\npeers<br \/>\nTeacher Rubric:<br \/>\n\uf0b7 Did the<br \/>\nstudent create<br \/>\na successful<br \/>\nfinal product?<br \/>\n(i.e. quality,<br \/>\nclean and<br \/>\nprecise)<br \/>\nSelf Evaluation:<br \/>\n\uf0b7 What did you<br \/>\nlearn from this<br \/>\nthe overall<br \/>\ntheme?<br \/>\n\uf0b7 If you could<br \/>\ngo back, would<br \/>\nyou choose a<br \/>\ndifferent<br \/>\ncharacter?<br \/>\nLesson # 5<br \/>\nTitle: \u201cComing Together\u201d<br \/>\nGrade: 4th<br \/>\nTeacher: Allan Anderson<br \/>\nLength: 3 Class Periods<br \/>\nState visual art goals: VA3-3. 1, VA3-3. 3, VA3-4. 2, VA3-5. 1, VA3-6. 1, VA3-6. 3<br \/>\nObjectives:<br \/>\nStudents will begin by sharing their short stories with the classroom followed by group<br \/>\ndiscussion of each one. Students will learn about community arts and develop a<br \/>\nconcrete understanding of the benefits and possibilities it can bring. They will<br \/>\ncollaborate on a larger mural that will serve as cover for their final books. This process<br \/>\nis meant to help them value team work and coming together. The lesson is meant for<br \/>\nstudents to continue their exploration of self as well as discovering the value of every<br \/>\nstudent having a voice in the classroom.<br \/>\nConcepts and vocabulary:<br \/>\nStudents will utilize their foundations of art in various mediums such as drawing,<br \/>\npainting, and collage. They will be working with new media and extending their<br \/>\nknowledge on principles of design. The students will also be focusing on scale and<br \/>\nproportion while working on the larger surface. They will have to strategize together in<br \/>\ndevising the layout for their final cover. After this lesson, the students will be able to<br \/>\nextend their vocabulary with a better comprehension of; Community Arts, Target<br \/>\nAudience, Equality, Equity, and Opportunity.<br \/>\nTeacher materials:<br \/>\n&#8211; Computer<br \/>\n&#8211; Power Point presentation of Community Arts projects and Contemporary artists<br \/>\n(Khaldoune Bencheikh, Fintan Magee, Creative Art Works, Philidelphia Mural<br \/>\nArts Program, MAAA)<br \/>\n&#8211; Camera &amp; Tripod<br \/>\n&#8211; Yard stick<br \/>\n&#8211; Large Surface<br \/>\n&#8211; Stretchers bars<br \/>\n&#8211; Canvas<br \/>\n&#8211; Gesso<br \/>\n&#8211; Palette Knife<br \/>\n&#8211; Utility Brushes<br \/>\n&#8211; Handouts<br \/>\nStudent materials:<br \/>\n&#8211; Short stories<br \/>\n&#8211; Tools\/Utensils<br \/>\n&#8211; Pencils and Markers<br \/>\n&#8211; Brushes and Paint<br \/>\n&#8211; Magazines<br \/>\n&#8211; Scissors &amp; Glue<br \/>\n&#8211; Rulers or Straight Edge<br \/>\n&#8211; Sketch Books<br \/>\nProcedures (detailed step-by-step description including dialogue):<br \/>\n-Day 1<br \/>\n&#8211; Students enter the classroom being presented with a fairly larger surface in the<br \/>\nfront of the classroom. (Desks spread to the edges of the room)<br \/>\n&#8211; Brief discussion to see if they can guess what the large surface is for.<br \/>\n&#8211; Teacher passes out handouts with contemporary artists then gives power point<br \/>\npresentation on community arts.<br \/>\n&#8211; Students and Teacher discuss ways they can combine each short story into one<br \/>\ncover all while focusing on vocabulary.<br \/>\n&#8211; Students practice drafting out various ideas in sketchbooks<br \/>\n&#8211; Class has group discussion on favorite sketches. (i. e. strongest most successful<br \/>\ndesigns)<br \/>\n&#8211; Collaborate on devising a strategy to work on the larger surface simultaneously.<br \/>\n-Day 2<br \/>\n&#8211; Class starts with a brief overview of ideas discussed<br \/>\n&#8211; Students are divided into groups<br \/>\n&#8211; Once all students are on the same page, groups begin working on the larger<br \/>\nsurface (students who are not physically working on the mural will stand back and<br \/>\nparticipate through feedback and directional ideas for the mural)<br \/>\n&#8211; This will carry on to the end of class<br \/>\n&#8211; 10 minutes before class is over; Students will clean up materials and straighten<br \/>\nroom.<br \/>\n-Day 3<br \/>\n&#8211; Students continue collaborating on the mural establishing the final touches.<br \/>\n&#8211; Midway through the class; class will critique the final piece in group discussion.<br \/>\n&#8211; Teacher will set up tripod and photograph the piece<br \/>\n&#8211; The picture will be entered into Photoshop and printed out for each student to<br \/>\nhave a cover for their books.<br \/>\n-Dialogue<br \/>\n&#8211; What is community art and why is it important?<br \/>\n&#8211; How can we embody every student\u2019s short story into one cover?<br \/>\n&#8211; Who is our target audience?<br \/>\n&#8211; What messages are we trying to convey?<br \/>\n&#8211; Coming together\/equality\/equity\/opportunity<br \/>\nAssessment\/Closure:<br \/>\n&#8211; Teacher will grade students on participation. (i. e. whether or not the student<br \/>\ncontributed to the project in a productive and sharing manner)<br \/>\n&#8211; Teacher will assess the student\u2019s knowledge of foundations.<br \/>\n-Students will have a self evaluation. (e. g. What did you think of this process? Why is<br \/>\nit important?)<br \/>\nLearning center\/ back up activity (if any):<br \/>\n&#8211; If students miss class and are unable to contribute to making the cover, a possible<br \/>\nsolution would be to add their designs digitally once they return.<br \/>\n&#8211; Teacher can hand them a print out of the collaborative cover<br \/>\n&#8211; The students who missed the activity can modify that print out<br \/>\n&#8211; The teacher can then scan that piece back in to form the new cover<\/p>\n","protected":false},"excerpt":{"rendered":"<p>UNIT PLAN RATIONALE: &ldquo;MAKE-REAL CHARACTERS&rdquo; ALLAN ANDERSON UNIVERSITY OF SOUTH&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_seopress_robots_primary_cat":"","_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","footnotes":""},"categories":[],"tags":[],"class_list":["post-19193","post","type-post","status-publish","format-standard"],"_links":{"self":[{"href":"https:\/\/www.frankwbaker.com\/mlc\/wp-json\/wp\/v2\/posts\/19193","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.frankwbaker.com\/mlc\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.frankwbaker.com\/mlc\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.frankwbaker.com\/mlc\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.frankwbaker.com\/mlc\/wp-json\/wp\/v2\/comments?post=19193"}],"version-history":[{"count":1,"href":"https:\/\/www.frankwbaker.com\/mlc\/wp-json\/wp\/v2\/posts\/19193\/revisions"}],"predecessor-version":[{"id":36631,"href":"https:\/\/www.frankwbaker.com\/mlc\/wp-json\/wp\/v2\/posts\/19193\/revisions\/36631"}],"wp:attachment":[{"href":"https:\/\/www.frankwbaker.com\/mlc\/wp-json\/wp\/v2\/media?parent=19193"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.frankwbaker.com\/mlc\/wp-json\/wp\/v2\/categories?post=19193"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.frankwbaker.com\/mlc\/wp-json\/wp\/v2\/tags?post=19193"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}