|
Media Literacy Begins at
Home
By Henry Jenkins I was reminded of W. Russell Neumans 1991 prediction in The Future of the Mass Audience that the transformative potential of new media would be blunted by the continuation of mental habits developed through decades of relating to mass media. We are taught to see media in passive terms rather than to develop the selectivity, creativity, awareness, and agency needed for the new media age. Most current parenting advice adopts a protectionist or even prohibitionist perspective, urging parents to unplug their sets. It takes for granted that there can be no constructive relationship between child-rearing and popular culture and that we must therefore seek only to minimize the damage; most adopts a double standard, stressing the importance of parents shaping their childrens encounters with literary stories but seeing popular culture purely as a negative influence; most depicts parents and children as passive victims rather than empowered media users. Such advice clearly has had an impact. The Kaiser study found, for example, that 90 percent of parents have rules about what their kids watch and 69 percent have rules about how much they watch. Such restrictions are not bad as a first step, but most parents end there. With a media literate child, such restrictions may be unnecessary. Fortunately, many of today's parentsespecially those in their 20s or 30scame of age as avid game players and full participants in online communities. They have an instinctive grasp of what is required to prepare their children for the new media environment. Media literacy refers to the full range of capabilities children need if they are going to be full participants in a more participatory media culture. It includes skills in using new media technologies, cultural competencies in understanding how stories are constructed and what they mean, aesthetic vocabularies that heighten their appreciation of diverse forms of expression, and critical frameworks for thinking about the power big media companies exert even in an age of expanding options. Though we often trivialize the intellectual demands of popular culture, these skills are acquired over time and depend upon informal instruction. Parents provide such mentoring, both by modeling patterns of media consumption and by developing and enforcing guidelines for how they want their children to relate to media content. We would not regard our children to be literate if they could read and not write. We should similarly not feel that our children have developed basic media literacy if they can consume but not produce media. Creating media content can range from the traditional, such as writing stories, to the high-tech, such as programming original computer games. Just as reading and writing skills feed on each other, production and consumption skills for other media are also mutually reinforcing. Parents often complain that popular culture threatens their ability to shape their children's values. In practice, though, parents have more control than ever beforeif they treat media as an ally rather an enemy. Given the sheer range of media available in an era of 200-plus cable channelsnot to mention countless games, DVDs, videos, and Web sitesit is much more likely that parents can find media that reflects their own values and cultural background if they learn how to look for it. The disturbing images in some contemporary video games bear more than a passing resemblance to the pictures we used to draw with our crayons when we were kidsimages of Army guys getting their heads blown off. The difference is that we often hid those pictures from adult view, whereas they are now consumed, out in the open, in the living room. Such open consumption need not imply endorsement of the depicted actions. What parents can see, they can monitor and shape.
The new media literacy takes us beyond helping children to become skilled readers; we need to empower our children to become storytellers and critics. When our son was three or four, we began to alternate between reading him a bedtime story and asking him to make up his own. We would type his stories into the computer and encourage him to draw illustrations. On major holidays, we would reproduce his story books as gifts for grandparents. This process encouraged him to see himself as an author, to expand his literacy skills, and to understand the ways stories are constructed. Most of his stories drew characters and situations from popular culture. For example, he and his friends used images from the then-popular TV show Pee-Wees Playhouse to sort through their contradictory feelings toward disruptive behavior at the moment they were moving from the home into preschool. They often used the same phrasegoing bonkersto describe conduct they found amusing on the show and distressing when performed by their classmates. Talking through these mixed feelings toward misconduct gave us a way to help our son adjust to his new social context. Adults need to reinforce rather than dismiss childrens growing mastery over media content. Kids need to feel like there are some things they know better than their parents and their teachers and to have the experience of explaining that information to others. Learning about the imaginary worlds of popular culture, some educators now believe, can help children develop basic learning skills that they will later apply to classroom content. For example, recent anime series, like Pokemon and Yu-Gi-O, encourage kids to classify pocket monsters, their skill sets, their various developmental forms, and their alliancesa contrived world that bewilders many parents but that kids find captivating. This classification and memorization process can help prepare kids to, for example, understand similar classifications at work within the animal kingdom. At the same time, parents can build upon these pop culture interests to encourage other kinds of learning. The cultural critic Mary Louise Pratt tells the story about how baseball card collecting paved the way for her son to master a range of other skills and knowledgemath (calculating batting averages), geography (knowing where the hometowns of various teams are), and history (knowing what happened in particular years can provide a scaffolding upon which to hang other relevant historical dates and events). It is far better to integrate school and popular culture than to isolate school knowledge from the rest of the childs life. Most dispensers of child-rearing advice act as if it were enough to just say no to Nintendo. In practice, parents can play a crucial role in shaping their childrens relationships with popular culture and preparing them to live in a society being profoundly influenced by a rapidly proliferating variety of media. We accomplish nothing if we shelter young kids from media and then throw them to the wolves when they get older. Parents may be the most powerful force shaping the way our culture thinks about media: they should use their influence to promote a more participatory model of popular culture. |
|||||||||||||||||||||||||||